Maplestory hyper stat optimizer.

You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

Adele Hyper Skill Build. Adele's Hyper skills become available at level 140. As you level up towards level 200, you'll gain more Hyper Stat Points. You won't be able to max all these skills, however if you make a mistake, you can reset your Hyper Skills later on for a meso cost. You'll want to max the following: Trigger - Reinforce; Trigger ...Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · 2 days ago Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6

On my Beast Tamer, with Lv3 link skill, cap legion, Lv10 IED hyper stat, 21% m.att/30% IED emblem, mainpot, etc, I am sitting at 96.41% IED outside of burst. I was at 95.94% IED at Lv7 hyper stat. Which is about 1.6% DPS increase outside of burst and I had to decrease %crit dmg from Lv13 to 12 and flat INT from Lv4 to Lv3.

My MapleStory Hyper Stat Optimization Tool has officially been released! It is very easy to use, not too time consuming, and very accurate! It only takes 10 mil to reset your hyper stats,...

Yeah 20% boss is good but IA is a bit complicated so you're going to have to revisit it later. It's pretty costly so don't worry about it til maybe late mid game or late game. Get a 2nd pendant slot though lol. Most general merchants in towns should sell 30 day pendant slots for I think 20m or around that. FYI that’s referred to as inner ...My MapleStory Hyper Stat Optimization Tool has officially been released! It is very easy to use, not too time consuming, and very accurate! It only takes 10 mil to reset your hyper stats,...Yeah 20% boss is good but IA is a bit complicated so you're going to have to revisit it later. It's pretty costly so don't worry about it til maybe late mid game or late game. Get a 2nd pendant slot though lol. Most general merchants in towns should sell 30 day pendant slots for I think 20m or around that. FYI that’s referred to as inner ...At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.

IED calculator. Add new source. Luminous link (level 3) 20% IED. Hyper stats (level 10) 30% IED. Leafre codex. 30% IED. Arcane weapon.

Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …Check out these Instagram stats to improve your engagement, reach, and posting strategy in 2023. Trusted by business builders worldwide, the HubSpot Blogs are your number-one sourc...Great Job! Just wanted to add on a couple of notes - Level 10 AF Hyper Stat gives 50 AF, not 30. Decent Speed Infusion isn't used by around a quarter of all classes, and an even larger portion don't really use it during mobbing, so I personally would put it on later and swap it with dSE.Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …Hyper Stat allocation and optimizing is a good example, where it might be mathematically better to put 9 Crit Damage and 11 Boss Damage instead of 10 and 10. It works better for Hyper Stats as an example because they're smaller increments. Now imagine this but on a much larger scale, as if every item aside from Gloves could roll Crit Damage.Dark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardbreak 2. Gungnir’s Descent – Boss Rush 3. Gungnir’s Descent – Reinforce 4. Evil Eye – Buff Reinforce 5. Final Pact – Critical Chance 6. Dark Thirst 7. Nightshade Explosion 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Dark Knight ...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.

Put hyper stats spread evenly into crit damage, damage, attack for training. You can do some crit chance too. For gear use pens for the %damage to normal mobs. Look for some with high strength flames. Look up a youtube video for where to train 1-275 but at 160 future hene should be good or aliens in omega. 2. Also have beast tamer link and 5th job decent sharp eyes. Hyper stats first imo. The more spread out your hyper stats, the more you get out of them. The more points you put into a hyper stat, the less value you get out of it. Meanwhile legion is more of a one to one comparison so each legion block is equally valuable.Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of points are required to raise a ...In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · Nov 7, 2023Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup.Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...MathBro's Maplestory Tools. Cubing WSE Starforcing (current) Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Star Force Experimental Probability. Item Level: Item Type: Star Catching: Safeguard: Current Stars: Target Stars: MVP Discount: Server: Event: 5 ...

Lượng Hyper Stat Point sẽ tăng dần khi level của Hyper Stat cao lên. Một số skill có Level Max là 5, hoặc 10: Lên Level 1: tốn 1 Hyper Stat Point. Lên Level 2: tốn 2 Hyper Stat Points. Lên Level 3: tốn 4 Hyper Stat Points. Lên Level 4: tốn 8 Hyper Stat Points. Lên Level 5: tốn 10 Hyper Stat Points -> Cần 25 ...

Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6 If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different from other people's because you're likely to have different stat+attack spreads, so you must calculate them yourself if you're interested in optimizing.Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various …A. Run the optimization on your current stats with Base_IED as the IED input. The top configuration is given at Row 116 with 90.94% FD. Now change the Base_IED to 100 and we find that Row 116 now yields 53.85% FD.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.I’ve tried a few but they’re a bit specific (like for hyper stats only or only have %12att pot available). Are there any optimizers out there that would tell me what x is = z for my character? I remember an old one used to tell you for example; 12% att line = 34% Boss Dmg, meaning both give me the same increase in overall damage. 8. 3 Share.Fire poision archmage hyper skills and stats. The guides are all outdated, but this is what the Ayumilove suggests: Paralyze – Reinforce (MAX) Paralyze – Cripple (MAX) Paralyze – Extra Strike (MAX) Mist Eruption – Cooldown Cutter (MAX) Mist Eruption – Extra Strike (MAX) Inferno Aura (MAX) Megiddo Flame (MAX)

To earn ability lines, talk to Maple Administrator for a quest at Level 50. Quest name: The Eye Opener / Awakening Abilities. To change ability lines, go to your Ability stat window and click on the reset button beside your honor point balance. Ability rank may drop unlike potential cubing.

MathBro's Maplestory Tools. Cubing WSE Starforcing (current) Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Star Force Experimental Probability. Item Level:

Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.The difference between stats and skills is that, hyper-stats increase base stats of ALL of your characters abilities, i.e. an increase in overall crit damage. Whereas Hyper-passives will increase the potency of a specific skill. Hyper skills do not require mesos to level while hyper stats need tons of mesos.Lord__Voldemorty. • 1 yr. ago. I'm not a Xenon main or have any Xenon boss mules, but I don't see why it would be any different, you shouldn't waste your hyper stats on the flat stats at all (unless you're optimizing with the last few remaining points, but that's not even 0.5% final dmg) Your best bet would be joining the Xenon discord :P. Reply.when it comes to equipment main potential:(different rules for bonus pot, hyper stat, legion, familiar, etc) Final damage%: this is the best stat. but you can't roll for this anyways (class specific) Crit damage is usually high priority because the only equip whose mainpot can get it …Hyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.Dark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardbreak 2. Gungnir’s Descent – Boss Rush 3. Gungnir’s Descent – Reinforce 4. Evil Eye – Buff Reinforce 5. Final Pact – Critical Chance 6. Dark Thirst 7. Nightshade Explosion 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Dark Knight ...Not sure if it's too late or not bus as a lumi main,no you would not need to put hyper stat in crit rate since the 3 main bossing skills already reach 100% crit rate. Ied, boss dmg, dmg, crit dmg, would recommend to max those one out (recommend level 10 since higher levels are not worth it because of the difference or points needed) and the any ...Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Choose Your Calculator. Step 4. Enter Your Current WSE. Step 5.At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.Sometimes arcane force or bonus exp. This post actually helped me remember to switch to my mobbing hypers after training for min already LOL so thanks for that. Yes, I mostly remember to change them. Biggest tell for me is my IED and Boss Dmg since my second preset has little to no points in them.

You can reset your Hyper Stats for 10 million mesos. 3 presets are available to switch between them easily with a few clicks. It costs 2 million mesos to switch between presets each time. This is the list of Hyper Stats. Some have 10 levels while some have 15 levels. Regardless, the price of levelling them up are the same.Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ...Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ...Instagram:https://instagram. does one buzzballz get you drunkfox 5 atlanta news anchorssand tubes at menardsgoodwill morrisville north carolina If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different from other people's because you're likely to have different stat+attack spreads, so you must calculate them yourself if you're interested in optimizing. how to text someone you haven't texted in monthsemory at lagrange clark holder clinic Written by James Chow in MapleStory. Lara is an Anima mage who uses spirits and summons to help defeat her foes. This class has a very cute aesthetic and uses natural elements combined with her summons. Lara shares her cash shop with the Anima class like Hoyoung. Lara is a great class overall since it can support, deal damage, and has big burst. rwby fanfic jaune harem The version of the browser you are using is no longer supported. Please upgrade to a supported browser. DismissStep 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Choose Your Calculator. Step 4. Enter Your Current WSE. Step 5.Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...