Prussia ideas eu4.

Jan 19, 2022 · owns at least 8 core provinces in North Germany region with Lower Saxon culture. has at least 100 total development. Hanover is part of a state. Effects. The country: becomes Hanover. gains 25 prestige. gets new missions. gets the event ‘ New Traditions & Ambitions ’, unless it is a custom nation.

Prussia ideas eu4. Things To Know About Prussia ideas eu4.

Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ... Protestant all the way. Reformed gives you 10% land morale (and also 10% naval morale, but who gives a shit?), whereas Protestant gives you 5% morale + 2.5% discipline + free bonus of your choosing. Personally I switch that to -5% idea cost when applicable, 1% missionary strength if religious, or -1 national unrest if not.Stacking speed does 2 things: 1)It makes expending at diverse borders very fast which is critical at eastern europe/steppes. 2)It messes up with AI's planning since it has hard time to calculte how he can avoid you. trade idea by itself is a good idea to make money and offers good policies. For the region, see Prussia (region). Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire ). It also exists in campaigns started in 1525 or later. This is a guide on eu4 idea groups. In this video I'll tell you how should you choose ideas, will tell everything about every idea group, tell you their purp...

"While other nations do battle, you lucky Austria, you wed." - Maria Theresa of Austria, Last of the Habsburgs (1717-1780) Austria starts the game as the Emperor of the Holy Roman Empire.It is located in Central Europe, bordered by Bohemia and minor German states to the north and west, Hungary and Cilli to the east, and Venice and …Oct 8, 2023 · Ambition: The recent history of the March of Brandenburg has been a sad state of affairs. With poor soils, swamps and wild forests Brandenburg is not the richest lands of the Holy Roman Empire and under Wittelsbach and Luxemburg rule the region has been treated as a source of quick income. With the ascendence of the Hohenzollern Dynasty things ...

For the region, see Prussia (region).. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire).It also exists in campaigns started in 1525 or later. …

9. MerurinTheGreat. • 4 yr. ago. For mp go economic into quality. You don't want a mill idea group as first idea group because you want to be up-to-date with mil tech. Their policy is good (5% discipline) After forming prussia and these ideas you'll have 10% Prussian government + 5 quality + 5 eco-qual policy + 5 Ni = 125% discipline. I ... You can keep Prussian ideas while forming Germany. Whether you should do it depends a lot on what you'd like to achieve overall, I wouldn't take only France into account. Germany's ideas will help you expand and manage your empire easily (-2 national unrest, +5% administrative eff, +1 diplo rep for alliances / vassals) and +20% goods modifier ...Riga is an OPM surrounded by the Livonian Order. Despite this fact Riga has three aces up its sleeve that allows it to become a Baltic powerhouse in the hands of a skilled player. First is Riga's ability to reform into Kurland without leaving the HRE. The second is the fact that Riga's primary culture is Prussian.Aug 9, 2021 · Europa Universalis 4EU4 PrussiaHey all and welcome to my new Europa Universalis 4 run as Prussia! In this run we will play EU4 on very hard difficulty. We st...

The morale bonus from Defensive makes it the best early-game military idea group, which is when you're most likely to need the extra help. It also arguably has the fewest total duds, even if most of the ideas aren't exceptional, so the average power level is probably closer to par than you're thinking.

Sep 27, 2022 · Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying campaigns possible for players of an aggressive bent.

Basically, all this stuff stacked up turns your army into a juggernaut, I conquered most of the HRE, parts of Russia and Scandinavia in my game by playing relatively casually before 1700, and then formed Germany (Note; Germany keeps the Prussian idea set, so don’t feel afraid to change, but once you form Germany you will leave the HRE).In a report released today, Gautam Khanna from Cowen & Co. maintained a Hold rating on HEICO (HEI – Research Report), with a price ta... In a report released today, Gaut...Mainly the innovative-quality policy combat ability nerf from 20% to 10% and the hit to army tradition ideas (Quality now gives only +0.5 tradition and Defensive tradition is replaced with tradition from battles). So far I went with Diplo - Offensive - Religious - Quality - Quantity. Administrative is an interesting one for Prussia.In July last year, Spotify extended its shared-queue feature, Group Session, to support remote usage. Essentially a “party mode,” the feature offers a way for participants to contr... For the region, see Prussia (region). Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire ). It also exists in campaigns started in 1525 or later. Authoritarianism: +5 for 95. Frequent Elections: -10 for 85. Presidential System: +5 for 90. Consolidated Power: +25 for 115 (note: this is a double-edged sword; You gain 10 absolutism per reelection, but lose 60 when you change rulers, including death. On the other hand, you also gain 2 absolutism a year) Strengthen Executive Power: +25 for ...

These can help in the creation of Prussia. Each nation starts at 100% discipline as their base. To increase discipline, certain idea groups, religions, and nations provide additional 2.5% to 10% ... Sort by: cantlurkanymore. • 8 yr. ago. humanist ideas are great if you'd rather not deal with rebellions so often, and as prussia, its possible to blob considerably into territory of differing religions and cultures, which means the religious unity and fewer years of separatism are a huge help. you can never go wrong with -2 unrest and the ... Frederick II 22. lis. 2014 v 18.58. Although it is fun wiping out 70k stacks with a 30k stack. #2. Badpak 23. lis. 2014 v 12.49. First diplo, defensive, innovative. Those 3 are a must. Then i'd say get all the military ideas ( aristocratic, quality, offensive and maybe qualitiy if you're short on manpower). Ready to learn how you might secure a loan after a bankruptcy? Learn about bankruptcy and loans at HowStuffWorks. Advertisement Life doesn't stop after bankruptcy. You'll still hav...Provence -> Sardinia Piedmont-> Prussia is my favorite- no need to rush the Prussia formation since the government is hard to deal with before tech 23. This gets you a Prussia with 30% diplo annexation cost, troops that drill even faster and will never lose their drill (with the monument in Austria), 5% admin efficiency, 10% goods produced, and 1% …Aug 9, 2021 · Europa Universalis 4EU4 PrussiaHey all and welcome to my new Europa Universalis 4 run as Prussia! In this run we will play EU4 on very hard difficulty. We st...

Ideas such as Economic, Diplomatic, and possibly even Humanist. Exploration can always be a fun twist, but often times much of the colonial world will be taken at this stage of the game. Playing as Prussia in Europa Universalis IV offers a unique and rewarding gameplay experience. By selecting the right idea groups, utilizing … 9. MerurinTheGreat. • 4 yr. ago. For mp go economic into quality. You don't want a mill idea group as first idea group because you want to be up-to-date with mil tech. Their policy is good (5% discipline) After forming prussia and these ideas you'll have 10% Prussian government + 5 quality + 5 eco-qual policy + 5 Ni = 125% discipline. I ...

changes primary culture to Prussian. One random owned province with Saxon or Pomeranian culture as well as country's capital: Change culture to Prussian; gets the event ‘New Traditions & Ambitions’, unless it has custom or Prussian ideas. gets “Increased Centralization” for 10 years, giving: −0.05 monthly autonomy change, +1 … Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ... Sep 27, 2022 · Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying campaigns possible for players of an aggressive bent. Then, and mostly important, form Sardinia-Piedmont. They have INSANE mission rewards including +5% Administrative efficiency, +10% Goods produced modifier and +2% missionary strength, all easy to complete. And THEN form Prussia. From these, you can skip Austria, but I really recommend forming Sardinia-Piedmont first (if you form Prussia …The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely states' and their heads are 'Princes'. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be … Economic Ideas greatly help with stacking Construction Cost reductions. You can easily get to -45%/-55% with luck early. This should be used to spam Court Houses everywhere. Later as Prussia this drops to -20%/-30% which is still nice and saves tons of ducats. -15% from Brandenburg Ideas. -10% form Economic.

Ambition: The Livonian Order is a large Monastic Order based in the Baltics. It lies on the coast of the Baltic sea and borders Teutonic Order to the southwest, Lithuania to the south, Novgorod to the east, and contains Riga as an enclave within its borders. It is a historical friend of the Teutonic Order and Riga .

Provence -> Sardinia Piedmont-> Prussia is my favorite- no need to rush the Prussia formation since the government is hard to deal with before tech 23. This gets you a Prussia with 30% diplo annexation cost, troops that drill even faster and will never lose their drill (with the monument in Austria), 5% admin efficiency, 10% goods produced, and 1% …

Saxony begins the game in 1444 as an elector of the Holy Roman Empire.It is a challenging nation to play, with the potential to form Prussia, Germany or become leader of a united Holy Roman Empire.. Since it finds itself in a central location in the HRE, Saxony can expand easily by picking off smaller nations.Europa Universalis 4EU4 PrussiaHey all and welcome to my new Europa Universalis 4 run as Prussia! In this run we will play EU4 on very hard difficulty. We st...Sep 27, 2022 · Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying campaigns possible for players of an aggressive bent. Perfect BB->Prussia starting strategy. Prussia strategies get talked about to death on this forum, but there's so many different strategies that I've been wondering what works best. I've seen the moderate approach which involves allying Poland and Austria to quickly take Neumark, and then peace out, deal with Pomerania, then declare war on TO ... Albert Ehrenreich Gustav von Manstein (24 August 1805 - 11 May 1877) was a Prussian general who served during the Austro-Prussian War and the Franco-German War. He was the adoptive grandfather of Erich von Manstein . Manstein entered the 3rd Infantry Regiment in 1822. Admin as the third idea kicks in right around the time when you form Prussia. Admin is essential if you want to keep the Prussian Monarchy government form. For an HRE game, you might take Influence instead of Diplomatic. With the ideas above, this gets you 50% diplomatic annexation cost reduction from policies and ideas if you have Influence ideas.As a Prussia enjoyer one of the key things to think about is how you spend your gov cap. To optimize your gov cap usage, you should be thinking in terms of gov cap spent / autonomy modified development. A fully cored province costs you 1 point of gov cap for each point of development. A fully cored province with a courthouse costs you 0,75 ...4 Mission Events. 4.1 Reform of the Brandenburg Army. 4.2 Frederick William's Absolutism. 4.3 The Great Prussian Military Reform. 4.4 University of Königsberg. 4.5 The Matter of Berlin. 4.6 Unification of Berlin. 4.7 The [Root.GetAdjective] Legal System. 4.8 Edict of Potsdam.humanist ideas are great if you'd rather not deal with rebellions so often, and as prussia, its possible to blob considerably into territory of differing religions and cultures, which means the religious unity and fewer years of separatism are a huge help. you can never go wrong with -2 unrest and the -50% accepted culture threshold is a game ...

Prussia, which was once the main state of the German Empire, is now referred to as the Republic of Germany, with its last-known capital as Berlin and having originated in Brandenbu... Creating Germany is mainly for if you wish to play a wide and blob game. They have 5% Admin efficiency in their ideas which is super helpful. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. Tldr: Prussia: Tall ... In a report released today, Gautam Khanna from Cowen & Co. maintained a Hold rating on HEICO (HEI – Research Report), with a price ta... In a report released today, Gaut...Instagram:https://instagram. hurricane national weatherwestar kansas power outagecollider best movies on netflixdirections to santander Earth Conscious Coastal-Inspired Collab Embodies the 'Live Buena' LifestyleGOLETA, Calif., March 21, 2023 /PRNewswire/ -- Sanuk®, a division of De... Earth Conscious Coastal-Inspir... cool restaurants east villagebed comforters at macy's 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: … taylor swift management An easy Brandenburg - Prussia start guide for mediocre players like me. I've been trying to get a good Brandenburg-Prussia game started. Having finally cracked a good method, I thought I'd share for anyone who's interested. I'm not a great EU4 player at all - so I'm sure there are more optimal ways to start but this is for newer players like me. When you get to Admin Tech 10, form Prussia and continue to work away at your claims from the mission tree. I also try to take Gotland and Riga as they have centres of trade. Riga you can usually take when you war with Lubeck, and Gotland you can often diplo vassalize. For ideas, I usually take Quality, Trade and Innovative (in that order). JonBLuvin. • 1 yr. ago. Permanent modifiers are just that, permanent. That’s why tag switching is so powerful. Do a Dithmarschen start and stack modifiers up to Germany. I think you can get +40% (might be 30%) goods produced. You …